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Packeroos!

Project type

Game Demo

Date

March 2020

Location

Atlanta

Lead Technical Artist

I work on the rigging the Kangaroo model and animations. I managed the outsourced animations as well as migrating the final art assets into Unreal Engine.

Introducing Packeroos! - a wacky video game for my senior studio. Packeroos! is a 4-player collaborative game where you play as goofy kangaroos in a toy packaging facility. The goal of the game is to not miss quota and anger your hot-headed koala boss.
I worked on a 9-person team to create a playable demo within 6 months. My role was the Lead Technical Artist. In this role, my duty was to manage and organize 3D art asset creations of other team members and outsourced assistance. I was also responsible of implementing these assets into Unreal Engine. In addition to this role, I oversaw many of the playtest demos and documented bugs, suggestions, and feedback.
During this time, I learned how to create a 3D character rig and how to 3D animate. I created the 3D model of the Kangaroo player assets and created a few animations.

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